Tag Archives: developer

Mozilla reveals – Firefox OS Developer Preview Phone


Mozilla said it won’t be launching its own hardware to run the in-development Firefox OS when it’s finished, but the company has just announced a “Developer Preview Phone” for putting the OS through its paces.



It’s not quite the same as the mystery device we saw sporting Firefox OS at CES, but its specs seem almost as basic. The handset will feature a 3.5-inch HVGA touchscreen and 3-megapixel camera on the outside, with a 1GHz Snapdragon S1 CPU, half a gig of RAM, 4GB of microSD-expandable storage and WiFi, 2G and 3G antennae inside. Sure, that processor isn’t a beast, but an 800MHz S1 does just fine in the Lumia 610. A 1580mAh battery will keep the carrier-unlocked phone running, and Mozilla is promising OTA updates to Firefox OS to keep devs, well, up to date. At the moment, we have no idea how much the phone will cost, but the first units are expected to be available next month.


The developer handset is called the Keon,




according to creator Geekphone’s website, and while not mentioned in the Mozilla Hacks blog post, it appears to have a more powerful cousin called the Peak.




It’s got a 4.3-inch qHD screen, 8-megapixel back-facing camera (with flash) and 2-megapixel shooter round the front. A 1.2GHz dual-core Snapdragon S4 CPU and larger  1800mAh battery are within, but storage, RAM and connectivity specs are the same as the smaller Keon. Mozilla may not be formally promoting this as its own dev handset, but it was still included in the picture which accompanied the announcement (see above: the Keon is in orange, the Peak in white). Engadget is getting in contact with Mozilla to clarify, and we’ll update you when we get the information.



Source: Mozilla,

Get Apple iPhone apps through approval faster in 2010!

One of the biggest gripes we heard from iPhone developers during 2009 was that it took forever for their apps to make it through the iTunes App Store approval process. Often apps would be disapproved for seemingly illogical reasons after a long wait in the approval queue, it has been heard from more than one developer that had just given up.

iTunes Connect, the portal through which iPhone developers submit apps and check sales, was down between December 23 – 28, 2009. Since that time, there have been a number of positive emails received from iPhone devs that indicate that Apple has resolved to quit holding up apps in 2010.

How fast are some apps making it through the process? Take developer Aaron Douglas’s free Migraine Diary [iTunes Link]; he submitted it on December 28th at 9 PM CT and received notice of the approval a 4 PM CT on the 31st of December — that’s less than three days.

But that’s downright slow compared to what Yuri, a developer at Atomic Cactus, experienced:

I’m a developer behind Atomic Cactus, we have 3 games currently in the app store, and they all took approximately 2-3 weeks to get approved. Today at 4:00 am I submitted for approval our latest app, which isn’t exactly a “fart app” (it’s a pretty polished puzzle game with OpenFeint). As of 1:30 pm today, the app is in the app store.

That’s nine and a half hours, folks! This is a small sampling of the many emails we’ve received from developers since just after Christmas.

Whether this is due to a New Year’s resolution, competition from the Android platform, or a new back-end system for processing apps, it’s a welcome change for iPhone developers and users alike.